Tag: Retrospective
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Kid A mnesia exhibition and digital architecture.
How the limitations of reality birthed Radiohead’s most ambitious undertaking. So much of our understanding of videogames stems from a comprehension of its spatial limitations and architecture. Be it the memorised routes of labyrinthian Metroidvanias, shortcuts and risk mitigation in survival horror titles such as Capcom’s Resident Evil series or the fastest route toward sanctuary.… Read more